package org.ninjarope.cinderstained.main.gameplay.definition.pool.implement;

import org.ninjarope.cinderstained.main.gameplay.definition.damage.Damage;
import org.ninjarope.cinderstained.main.gameplay.definition.pool.Pool;

public class DamagePool extends Pool<Damage> {

	public DamagePool(int a) {
		super(a);
	}

	@Override
	public void init() {
		while(this.objects.remainingCapacity()>0) {
			this.objects.add(new Damage());
		}
	}
}
